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My name is Zlata, I am an interdisciplinary artist exploring the intersection of digital technologies, physical materials, and interactive environments. My practice combines digital art, sculpture, animation, and immersive installations, focusing on the relationship between the virtual and the physical. I am interested in how technology transforms our perception of reality, objects, and human interaction. Through experimentation with different media and tools, I explore new forms of artistic expression and ways of experiencing the world.

DATA CLAY | Ceramic Sculpture Series

A series of ceramic animal sculptures transformed through digital distortion and glitch effects. The project explores the materialisation of the virtual, combining organic animal forms with digital aesthetics. It reflects my interest in techno-romanticism and the relationship between digital images and physical objects.Ceramic sculpture · Digital aesthetics · Glitch art · Techno-romanticism

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Исходный размер 900x600
Исходный размер 900x600

Interactive Installation | Exhibition «They Took Our Jungle»

An interactive installation created for an exhibition at CCI Fabrika, exploring the relationship between people and urban space. Using a toy truck equipped with a gyroscope, visitors can manipulate projected fragments of the exhibition space. Physical movements influence the digital environment, allowing visitors to transform and disrupt the projected architecture.Interactive installation · Motion tracking · Physical computing · Immersive experience

Исходный размер 900x622
Исходный размер 900x638
Исходный размер 900x551
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THE FUTURE EVE | Interactive Installation

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An interactive installation exploring the difficulty of distinguishing human identity from artificial representations in the age of digital media. Inspired by the novel The Future Eve by Villiers de l’Isle-Adam, the project combines a virtual female figure with CAPTCHA-like interactions. Using Kinect technology, visitors must perform physical gestures to reveal the image, creating a repetitive interaction between the viewer and the digital character.Interactive media · Kinect technology · Digital identity · Critical design

Исходный размер 800x438
Исходный размер 1920x1080
Исходный размер 800x438
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Rostok | Data-Driven Jewellery

Исходный размер 900x600
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A jewellery project based on the analysis of flower growth data. Using Grasshopper, I transformed data into abstract 3D models and developed them into a series of jewellery objects. Each element represents a different stage of a flower’s growth, translating information about natural development into physical forms.Generative design · Data visualisation · Grasshopper · Jewellery design

artist’s portfolio
Проект создан 30.10.2026
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