In the first module, we developed the concept for the board game, «Dark Forest.»
This is an asymmetric game. Three hunter players search a limited game map for one player who moves stealthily and plays as the Forest King and a group of spirits.
In the darkest corners of the Deep Woods reigns the Forest Tsar—a malevolent spirit, the cruel guardian of the Thicket, holding nearby villages in fear.
Three fearless hunters heard the peasants’ pleas and ventured into the most remote part of the forest to find and destroy the monster.
But the Forest Tsar merely sneered, watching the hunters from behind the tree trunks. He and his spirits—his henchmen—will soon show the reckless daredevils that they have no place in his forest.


The game’s visual language evokes the atmosphere of a mysterious forest, inhabited by something both eerie and beautiful.
We want to give players the chance to feel the atmosphere of the game and imagine themselves as fearless hunters of monsters.


Assembly and Organization:
Attach card Unfold → sewing → wet heat treatment → DTG print back → DTG print front → fixation




