Original size 1240x1750

Exhibition

PROTECT STATUS: not protected
Longread translated automatically

A cooperative board game where players are residents of the House.
They descend into the Inwardness, collect Memory Keys,
and attempt to escape outside. Victory is all-or-nothing: if even one remains inside, no one gets out.

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Original size 1920x1080

The latest issue—everyone wants to leave the House and venture out. But first, they must descend into the Underbelly, find the three Memory Keys, and reach the Exit together. Because the House will not release anyone alone.

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Original size 1920x1080

Before the game, players randomly draw a character card and an item card. Each character and item has its own abilities.

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Original size 1920x951
Original size 1920x921
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Events Maps—that is the voice of the School. It calls out, it suggests, it challenges. Sometimes behind a door waits a trial; other times, it holds what you have been searching for.

Original size 1920x1080

Obstacle Maps — this is the Home that tests your endurance. Not with advice, not with a hint—but with what you would prefer not to encounter. A shadow that remembers more than you do. A voice that calls your name. A wall that rises where a passageway was only moments before. The player doesn’t decide whether to risk it or bypass it. They decide how to manage it.

Original size 1920x1080

Event cards and obstacle cards are drawn by players when hero tokens land on special spaces on the board.

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Original size 1920x1080
Original size 1920x929
Exhibition
Project created at 27.10.2026
More projects in basic animation course
Polina Kochetkova
Короткометражная 2D анимация по мотивам сказки Льюиса Кэролла — Алиса в Стране Чудес. Алиса всегда считала что у неё действительно есть друзья, что чудеса мира фантазий реальны, но что если это лишь иллюзия или… бред? Это можно проверить посетив Страну Чудес.
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