
I have a thing for «what if?»
I’m an artist who likes to look twice.
I am drawn to everyday things, cultural codes, and unexpected connections. I collect ideas, mix techniques, and follow visual curiosities to see where they lead.
I am here for the moment an idea clicks—and for figuring out how to make it work in the real world.
A little bit of everything

I’m Yulia — an artist, illustrator, and graphic designer studying at the HSE Art and Design School.I work across various materials and techniques: oil painting, plasticine sculpture, miniatures, stop-motion, and frame-by-frame animation. I love merging the physical and digital worlds, experimenting, and finding the right medium for every idea.MY DIGITAL TOOLBOX Graphic Design & Layout Adobe Illustrator · Adobe Photoshop · Figma · Adobe InDesign · Google Slides3D & Animation Blender · Adobe AnimateAI & Visual Experiments Midjourney · Krea · Higgsfield · Google Veo 3 · Nano Banana
Let’s make something.
Different materials, different tools, different starting points. This is what happens when ideas leave my head and become actual projects.

A series of minimalist illustrations inspired by the aesthetics of naive drawing and the idea of «dopamine design.» Simple flowers with character, whimsical lemurs, and cheetahs create a friendly visual language that imbues ceramics with emotional resonance rather than keeping them strictly functional.
A touch of absurdity, clean forms, and naive graphics lend lightness, playfulness, and positivity to everyday rituals.
Decal on the mugs — «Sinitra.»


Decal on the «Sinicka» plates.
Handmade ceramic prototype with hand-painted decal elements.
Reimagining Khokhloma in a modern way. An absurd universe where fish swim among the colors right through the city!
Fish and plants.
From Drawing to 3D
I combined hand-drawn details with vector graphics to build a visual language for the fish. I then imported the characters into Blender, developing them in 3D and exploring their shape, volume, and materiality. Finally, I used Nano Banana to create realistic environments and lighting, placing the fish into a more tangible visual world.





Finding the right form for the pattern
I explored different ways to bring the fish beyond the screen, testing materials and formats that would suit the ornament. The collection expanded into a range of merchandise ideas, from embroidered pieces to wearable accessories—giving the pattern a new life in everyday objects.
This series of illustrations explores the feeling of a childhood courtyard—or, more precisely, how it might have appeared through a child’s imagination. Dark garages, mysterious bus stops, empty corners between buildings—these are places that could transform into fairy-tale settings in a child’s mind.






Plates

















