Original size 2480x3500

CARE QUO

PROTECT STATUS: not protected
Longread translated automatically

Care Quota — A 2D video game about growing organs in a corporate garden in the dark fantasy resource management genre.

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Original size 2022x876

A world where human organs grow on flowers and trees. Hearts bloom instead of buds, eyes grow like grapes, and buds can be harvested from a bush.At first glance, medicine had triumphed here, but even this miracle eventually turned into a business.

USP: Papers on organ cultivation in a garden

Theme — Complicity

The fear of losing oneself and one’s place makes a person an accomplice to the system that kills others.

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Original size 1983x1102

Upon discovering the corporation’s abuses, the protagonist continues working within the system, hoping to keep his job. Meanwhile, the player must constantly choose between the quality of the organs being cultivated and meeting production quotas.

Player Experience

Engagement in work, production oversight, and the stress of tight deadlines give way to moral distress from the necessity of choosing between saving a mother and ensuring patient well-being.

Original size 3210x2298

A workday at the nursery consists of four stages: Client Intake — reviewing grievances and selecting the appropriate organ. Cultivation — tending to the plants and harvesting the organs. Quality Control — inspecting the organs for defects and preparing them for patients. End of Shift — tallying completed orders, calculating wages, and applying fines.

Garden Work

Core Cultivation Mechanics — seed selection, planting schedules, and plant care. One must account for organ maturation timelines and client needs, as errors lead to wasted time and resources.

After harvesting, the player checks the organs for defects and chooses one of three actions: Approve — sell the quality organ to the client. Dispose — discard the defective organ, but the time spent cultivating it will be wasted. Hide defect and lie — meet the quota, putting the patient at risk.

Original size 2022x1036

At the end of the shift, the corporation evaluates plan completion, calculates salary, and imposes penalties. You can lose your job due to penalties, and while hiding defects might help in such a case, it will never benefit the clients.

Pillars

1. Every body part requires time, but the corporation demands results.2. A mistake is an acceptable error, but are the consequences acceptable?3. Management in conditions of scarcity

Original size 3173x954
CARE QUO
Project created at 28.10.2026
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